Computer Science 1033A/B Lecture Notes - Lecture 8: 2D Computer Graphics, Gif, Traditional Animation

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COMPSCI 1033A/B Full Course Notes
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COMPSCI 1033A/B Full Course Notes
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Document Summary

Simulation of movement through a series of pictures that have objects in slightly different positions. Keyframe animation: animation a graphical object by creating smooth transitions between various frames that indicate beginning and end of an objects motion path. Tweening: short for in betweening", the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Onion skinning: 2d computer graphics term for a technique used in creating animated cartoons and editing movies to see several frames at once. Modeling: defining the objects 3d shape process of creating broad contours and structure of 3d objects and scenes (draw views top, side, cross section) Animating: process of defining object"s motion defining lighting and perspective views to create change during animation. Morphing: process of blending together two images into a series of images useful for showing how image might change over time.

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