FAMST 96 Lecture Notes - Lecture 7: Diegesis, Slow Motion

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ESSAY #4: City of God - First Draft
Read sample papers
Review the prompt throughout writing process
Film is one big flashback
Internal flashbacks in the succession of events
Full circle
Starting in one place, ending in the same place (same time, same
happenings, etc.)
§
What elements allow the viewer to infer time since there is no direct time card
Cultural aspects in the fabula
The captions as scenes/storylines change {not so much??}
Auditory cues
Visual cues -- editing, transitions
Sunrise - day - sunset - night
Knowing that days are passing
§
Speed of clips
Slow motion
§
Sped up actions
Ghost characters
Montage apartment scene
Speed of the bullet that acts as a transition
§
Bordwell says we infer the succession of time from cues provided
ANSWER THE PROMPT QUESTIONS prior to brainstorming and outlining
Temporal order, temporal frequency,
How elements of space might be related/connected in time through cause and
effect (sample paper)
"Rhythm of the film is periodically accelerated" (times of chaos, "war" scenes,
etc.)
BORDWELL
"…our comprehension of cinematic space…" (Pg. 76)
"rhythm in narrative cinema comes down to this: by forcing the spectator to
make inferences at a certain rate, the narration governs what and how we
infer." (76)
The more information we're getting and the quicker we get it, the more
limited our knowledge is
We don’t have a lot of time to hypothesize, just as the characters don't
have enough time to think before they act
Neither of us think of consequences
§
Long times or static frames and pacing would allow us to constantly be
making hypotheses
Rapid editing forces us to follow along with the story being shown, and
not create our own
"the temporal relations in the fabula are derived by inference; the viewer fits
schemata to the cues proffered by the narration. This process affects three
aspects of time: the order of events, their frequency, and their duration." (77)
Temporal Order = Order of Events
Four general possibilities for the temporal order of events
Simultaneous events (story/fabula) & simultaneous
presentation (narration/syuzhet)
Split screens
Two events depicted but are supposed to be
happening at the same time
Sound (offscreen)
Deep space - multiple planes
Something happening in the background
and the foreground
}
®
Successive events & simultaneous presentation
Split screen
Seeing something and hearing something
On one side, showing two people having a
conversation about something they did, and on
one side showing when they were actually doing
the action
®
Apartment dissolves (ghost characters)
Overlapping
Successive events being shown nearly at the same
time
But obviously two people cant be in one
place at once
}
®
Simultaneous events and successive presentation
Crosscutting
Two events happening at the same time but we're
switching from one place to another, one
scenario to another
®
Successive events and successive presentation
Separate events not happening at the same time and
not being presented at the same time
®
Could just mean chronological order
Not always though, just means events aren't
happening at the same time and aren't being
shown at the same time
®
Flashbacks
Far out enough, City of God is 2, 1, 3
®
§
Temporal order
Recounting = telling or writing the past, motivated directly by
a character
E.g. I, Tonya interviews are all recountments
®
Enactment = dramatizations
Enacted recounting = enactment motivated first by the
recounting
The reason we see the enactment is because we are
being told of the event
®
Narrators tell the audience self-consciously, and then
we see what they're talking about
®
Flashbacks
External vs. internal
®
External flashback = the very first/opening shot/scene
of the film
In City of God = chicken chase
Flashback taking you to before the first event of
the plot
®
Internal flashback
Doesn’t take us past what we've already seen
Shows us different perspective of somewhere
we've already been
®
Flashforward
§
Temporal order in City of God
Clip: leading up to the very first flashback… what cues us to know that
we're about to get a flashback
Slow motion
§
Spinning camera
§
Diegetic sounds muted out except for his heartbeat and the cocking
of guns
§
Ticking of a clock
§
Wind tunnel-like sound
§
Apartment story clips
Successive events being presented simultaneously
§
Freeze frame and dissolves - editing enabled presentation
§
Ghostly representation of characters
§
Same character in two areas of the frame at once
§
Split screens
Simultaneous events, simultaneous presentations
§
Two different spaces being shown to us at once
§
Otto and Ned
Internal flashback
§
"why did you join the fucking war"
§
Slow motion
§
Sounds are echoed
§
Pace is slowed down
§
No diegetic sounds other than Otto's voice
§
Section 7: Narration and Time
Tuesday, May 15, 2018
12:29 PM
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Document Summary

Essay #4: city of god - first draft. Starting in one place, ending in the same place (same time, same happenings, etc. ) What elements allow the viewer to infer time since there is no direct time card. The captions as scenes/storylines change {not so much??} Speed of the bullet that acts as a transition. Bordwell says we infer the succession of time from cues provided. Answer the prompt questions prior to brainstorming and outlining. How elements of space might be related/connected in time through cause and effect (sample paper) "rhythm of the film is periodically accelerated" (times of chaos, "war" scenes, etc. ) "rhythm in narrative cinema comes down to this: by forcing the spectator to. "rhythm in narrative cinema comes down to this: by forcing the spectator to make inferences at a certain rate, the narration governs what and how we infer. " (76) The more information we"re getting and the quicker we get it, the more limited our knowledge is.

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