MMEDIA 1A03 Study Guide - Final Guide: Remix Culture, Information Society, David Antin

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Multimedia Exam notes
Introduction
- Girl talk Night Ripper (2006)
- Rip files/tracks, extracting copyright music from CD, keeping it for personal and entertainment
reasons (from pre-existing artifacts)
- Das attetio to ge aea of stealig usi
- Still able to distribute illegal art online, in a pay as you go model
- Mashup: combo of 2 or more music
- Sample: portion of sound/music and reusing it as its own (Kanye known for sampling, he pushed
the standard of rap and music
- Curation: we are all curators in social media feeds, we make choices in a way that represents
who we are, we are communicating ourselves to others
- Lines are being blurred from cultural spaces to personal spaces
- Producer or consumer? We are both at the same time
- Copyright infringement? Tehiall es, a ague that its fai use as the usi is ade ito
an original context (no legal precautions were made)
- Technological development: using the computer to create such content
- Divergence of the media: idea of spinning content and speed we can do that
Remix culture
- Incorporates derivative work, derived from another piece of original work
- Work derived from another piece of work
- geat atists steal fo othe geat atists
- Cultural artifacts are constantly evolving and in flux, in challenge, always reinvented
Theme 1: mediated culture
- Talking about influx and infiltration that media is surrounding us
- Having screens are a novel thing, however they shape our environment and world
- Represents own self social representation, how we use technologies to make comments about
the world (make ourselves represented)
- Two-way relationship: with tools we are using
Theme 2: creativity not just for artists
- Someone was not trained as an artist but ended up being one
- Aet e alas eig eatie ee just  living our lives?
- “oe ae atists, ut e a still egage i eatiit ee if e aet
Theme 3: design is communication
- Exploring design as a system of communicating with the world/culture
- Not only functional, but creative (communication)
- Form: content and layout has an impact how we communicate
- Thees a eatie ipulse ehid postes/esites e see
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Theme 4: Participatory/remix culture
- Role we all have in the curation of culture, not just a producer
- Increasingly, we are all active producers
- Legal gra aeas: e. gil talk
- Who has the right to say what can or cannot be used
- If were creating something new, is that necessarily copyright infringement?
Kraftwerk Computer World
- Being in a relationship overtime however, was during a time where the compute ast the
primary source
- Same riff as Coldplay connecting contemporary and older music
- Conceptual album, the way the band made creative choices (create commentary about
computer)
What is digital society?
- In a digital society, multimedia content is accessed, shared and utilized by millions of people
- Digital technologies are a key feature of contemporary daily life and they profoundly shape how
we live and understand ourselves and our culture
- Were living through it, many aspects of everyday life, work, politics and culture have become
mediated by information and communication technology (ICT)
- ICT: very broad, ex. cellphone to access internet
- Behaviours: shape and are shaped by digital technologies
- Tensions on how we understand behaviours and panics about how we act/think about media
(google)
- Use of these technologies effectively becomes a requirement of life (necessary to fully
participate as citizens)
- Social media can often be used as a voice (understand social media is to understand a political
arena)
Digital society
- 2011, United Nations Report declared that access to the internet is a human right. Ruling stated
that disconnecting people from internet is a human rights violation and against international law
- Having connection is just one step to having a literacy to the internet (no use of having
oetio if e dot ko ho to use it
- Ou uet oet: oeptualized as tie of ass patiipatio i ostutio ad
utilization of new forms of expression and communication
- Important to know how to use the internet (knowing digital process)
- But how much control do we really have?
Related terms
- Information society: society where the creation, distribution, manipulation and use of
information is a driving force in politics, economics and culture
- We ae i a ifoatio soiet, its a gloal etit
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- Digital citizens: people who participate in an information society (they have means to do so, not
just access but knowledge about it too)
- Knowledge society: focuses on economics, knowledge as a commodity
- Currency is data, people use their data as a revenue
- Netok soiet: a to desie ho the polifeatio/eplosio of ouiatios
technologies and the rapid spread of digital information over networks has lead to significant
culture, political, social and economic shifts
- This term was first used by Dutch author Jan van Dijk in 1991 and taken up by Manual Castells in
‘ise of the Netok “oiet 996
- Castells: networks have become the fundamental social units of our era (instead of individuals,
groups, organizations and communities)
- the oe e deped upo etoks, the oe tightl ad daiall iteoe ou
destiies eoe – William J. Mitchell
What is multimedia?
- Combination of diverse media (especially electric media) into a coherent communicative or
expressive object or experience
- It can be larger ideas of networking, ideas of individuals, networking of technologies to build
more intricate ones
- Multimedia includes: video, audio, animation, graphics, interactive web pages, digital games,
surveillance art and more
- Mobile devices and GPS work together to build this media
- As tehologies of oseatio atists ad ultual podues epeiet ith ultiedia to
see the word in novel and interesting ways
The Medium is Still the Message
- Marshall McLuhan concept: means that the medium (form) with which a message is
communicated influences how that message is perceived and understood
- McLuhan could foresee the future and how the computer would impact the society
- Simply stated: how something is represented affects how we understand it
- Form is key, the choice we make over form will help our viewer grip the information we want to
represent
- Still highly relevant today, as our culture is even more saturated with media than when
McLuhan introduced the term in 1964
1968 David Antin
- Atile titled Video: The Distitie Featues of the Mediu
- Looks at what features are unique to video and how video artists were exploring both the
physical properties of the medium as well as the conventions surrounding video message (back
then, through broadcast television)
- The advent of video art and broadcast television in particular
- Video eode eleased i 96s atists ee ale to get ideo eodes ofte eat goig
against network television
- Revenue determined its presence
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Document Summary

Rip files/tracks, extracting copyright music from cd, keeping it for personal and entertainment reasons (from pre-existing artifacts) Still able to distribute illegal art online, in a pay as you go model. D(cid:396)a(cid:449)s atte(cid:374)tio(cid:374) to (cid:862)g(cid:396)e(cid:455) a(cid:396)ea(cid:863) of steali(cid:374)g (cid:373)usi(cid:272) Mashup: combo of 2 or more music. Sample: portion of sound/music and reusing it as its own (kanye known for sampling, he pushed the standard of rap and music. Curation: we are all curators in social media feeds, we make choices in a way that represents who we are, we are communicating ourselves to others. Lines are being blurred from cultural spaces to personal spaces. Te(cid:272)h(cid:374)i(cid:272)all(cid:455) (cid:455)es, (cid:272)a(cid:374) a(cid:396)gue that its (cid:862)fai(cid:396) use(cid:863) as the (cid:373)usi(cid:272) is (cid:373)ade i(cid:374)to an original context (no legal precautions were made) Technological development: using the computer to create such content. Divergence of the media: idea of spinning content and speed we can do that. Incorporates derivative work, derived from another piece of original work.