CAS WS 393 Chapter Notes - Chapter 1: Transmedia Storytelling, List Of Playstation Home Game Spaces, Game Studies

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Narratologists studying games alongside other storytelling media. Narrative to the gamer is a choose-your-own future of games. Goal to foster diversification of genres, aesthetics, audiences, to open gamers to the broadest range of possible experiences. Playing games can never be simply reduced to the experience of a story: one must also account the mechanics of the game and how these are critical for the development of great games. If games tell stories, they are unlikely to tell them in the same way as other media: we must be attentive to the particularity of games as a medium. Designers tell stories while sculpting worlds and spaces: rpg games like d&d can depend on their space design, scroll games like mario bros. Game consoles as machines for generating compelling spaces; core narratives behind many games center around the struggle to explore, map, and master contested spaces.

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