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All Educational Materials for CSC318H1 at University of Toronto St. George (UTSG)

UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 2 Interaction Design Process

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Ch 9 the process of interaction design. What is involved in interaction design: interaction design, is a process. A goal- directed problem solving acti
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 1 Intro

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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Exact Sequence, Goms, Jargon

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May determine areas for improvement, inform new products: when to evaluate. Reduce outside influences, distractions methods in a controlled setting; us
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Spreadsheet, Data Analysis, Conversation Analysis

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Ch 7 data gathering. Five key issues of data gathering: 1. Identifying participants: identify specific goals for study before gathering data. Goals inf
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UTSGCSC108H1MarkSummer

CSC108H1 Lecture 7: Week 7 prep

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UTSGCSC108H1MarkSummer

CSC108H1 Study Guide - Midterm Guide: Memory Address, Substring, Empty String

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UTSGCSC108H1MarkSummer

CSC108H1 Lecture 4: week 4 prep notes

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UTSGCSC108H1MarkSummer

CSC108H1 Lecture 2: CSC108H1 Lecture : CSC108H

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UTSGCSC108H1MarkSummer

CSC108H1 Lecture 3: week 3 pre notes

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UTSGCSC108H1AllFall

UTSG CSC 108 20099_t1_solution

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Suppose these functions have been de ned: import media def do_something(left, right): left = right for pixel in left: media. set_red(pixel, 0) def do_s
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UTSGCSC108H1AllFall

UTSG CSC 108 20099_t2_solution

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For the purpose of this question, we will consider the letters a , e , i , o and u (whether lowercase or uppercase) to be vowels, but not y . """return
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UTSGCSC108H1AllFall

UTSG CSC 108 t2.w12.eve.soln

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For each block of code in this question, write its output in the box below it. If it would generate an error, say so, and give the reason for the error
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UTSGCSC108H1AllFall

CSC108H1 Study Guide - Midterm Guide: Docstring, Newline, Standard Streams

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Do not turn this page until you have received the signal to start. (please ll out the identi cation section above, write your name on the back of the t
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UTSGCSC108H1AllFall

UTSG CSC 108 t2pm_solution

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Beside each code fragment below, show the output that it would create. If it would generate an error say so, and give the reason why. L = [1, 15, 4] fo
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 2: Wii, Augmented Reality, Kinect

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Designing for a new user experience, how does the proposed design ideas support, change, or extend current ways of doing things: having a good understa
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter 3-p2: 2014.01.21

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18
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 3-p1: Written Language, Bmw S38, Text Display

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11
Cognition definitions: (general) modes of cognition (norman, 1993) Experiential cognition state of mind which one perceives, acts, reacts to surroundin
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 13: Heuristic Evaluation

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Determine the goals: what are the high-level goals of the evaluation, goals guide evaluation determines scope, affect methods. Personal records incl. d
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 12: Focus Group, Web Analytics, Iterative Design

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9
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter 1: 2014.01.07

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12
Good and bad design: why is tivo remote so much better designed. Creeping featurism the ongoing expansim or addition of new features in a product, goin
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 10: Interaction Design

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10
Users" reactions and performance to scenarios, manuals, simulations & prototypes are observed, recorded and analysed: 3. When problems are found in use
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 11: Mockup

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Evaluation and feedback are central to interaction. Stakeholders can see, hold, interact with a prototype more easily than a document or a drawing: tea
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter 9: 2014.02.04

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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 8: Web Analytics, Jargon, Preempt

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Setting goals: need to id specific goals for study before gathering data. Goals influence nature of data gathering sessions, techniques used, anaylsis
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 1 Intro

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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 2 Interaction Design Process

OC878065 Page
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Ch 9 the process of interaction design. What is involved in interaction design: interaction design, is a process. A goal- directed problem solving acti
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Exact Sequence, Goms, Jargon

OC878064 Page
12
May determine areas for improvement, inform new products: when to evaluate. Reduce outside influences, distractions methods in a controlled setting; us
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 2: Wii, Augmented Reality, Kinect

OC878062 Page
13
Designing for a new user experience, how does the proposed design ideas support, change, or extend current ways of doing things: having a good understa
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter 3-p2: 2014.01.21

OC878062 Page
18
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 3-p1: Written Language, Bmw S38, Text Display

OC878062 Page
11
Cognition definitions: (general) modes of cognition (norman, 1993) Experiential cognition state of mind which one perceives, acts, reacts to surroundin
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 13: Heuristic Evaluation

OC878063 Page
22
Determine the goals: what are the high-level goals of the evaluation, goals guide evaluation determines scope, affect methods. Personal records incl. d
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Spreadsheet, Data Analysis, Conversation Analysis

OC878063 Page
6
Ch 7 data gathering. Five key issues of data gathering: 1. Identifying participants: identify specific goals for study before gathering data. Goals inf
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 12: Focus Group, Web Analytics, Iterative Design

OC878062 Page
9
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter 1: 2014.01.07

OC878062 Page
12
Good and bad design: why is tivo remote so much better designed. Creeping featurism the ongoing expansim or addition of new features in a product, goin
View Document

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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 2 Interaction Design Process

OC878065 Page
15
Ch 9 the process of interaction design. What is involved in interaction design: interaction design, is a process. A goal- directed problem solving acti
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Final: 1 Intro

OC878065 Page
14
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Exact Sequence, Goms, Jargon

OC878064 Page
12
May determine areas for improvement, inform new products: when to evaluate. Reduce outside influences, distractions methods in a controlled setting; us
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Study Guide - Final Guide: Spreadsheet, Data Analysis, Conversation Analysis

OC878063 Page
6
Ch 7 data gathering. Five key issues of data gathering: 1. Identifying participants: identify specific goals for study before gathering data. Goals inf
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 12: Focus Group, Web Analytics, Iterative Design

OC878062 Page
9
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 15: Google Analytics, Web Analytics, Exact Sequence

OC878062 Page
10
Inspections evaluation by experts role-playing the users for whom the product is designed for: analyze aspects of interface, identify potential usabili
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 14: Null Hypothesis, Usability, Dependent And Independent Variables

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10
Usability testing test whether product being developed is usable by the indeded user population to achiueve the tasks for which it was designed: may in
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UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 13: Heuristic Evaluation

OC878063 Page
22
Determine the goals: what are the high-level goals of the evaluation, goals guide evaluation determines scope, affect methods. Personal records incl. d
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 11: Mockup

OC878062 Page
17
Evaluation and feedback are central to interaction. Stakeholders can see, hold, interact with a prototype more easily than a document or a drawing: tea
View Document
UTSGCSC318H1Olivier St- CyrWinter

CSC318H1 Chapter Notes - Chapter 10: Interaction Design

OC878062 Page
10
Users" reactions and performance to scenarios, manuals, simulations & prototypes are observed, recorded and analysed: 3. When problems are found in use
View Document

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