INB181 – Introduction to Games Production
Lecture 1 – Week 1
This unit aims to teach students of the people involved in the game
development process as well as the technology involved. Additionally,
business and budgeting processes for starting a game project will be covered.
Video-game developers are constantly pushing the envelope for what current
technology can achieve, more so than other forms of media. This is very
evident in video-games such as Crysis.
Game development proves to be more difficult than other types of
development, due to the collaboration of both creative and technical people.
This is described as a “Wicked Problem”. Furthermore, there aren’t straight-
forward rules and guidelines to creating a video-game, which creates more of
Another “Wicked Problem” is that while game developers are trying to create
fun for the player, the notion of “fun” is something that develops, moves and
changes all the time. For example, the recent over-saturation of First Person
Shooters has caused many gamers to grow tired of a genre that was once
There are all kinds of hardware and software requirements when creating a
video-game, such as gaming consoles (including developer consoles) and
software kits (for programming, 3D modelling, etc.).
The basic video-game developmen