MGMT 110 Lecture Notes - Lecture 12: Isomorphism, Adhocracy, Dynamic Capabilities

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31 May 2018
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Week 12 Managing Organisational Design
Key Concepts
Organisational design is oth the ratioal pla/odel for a orgaisatios
structure and way of operating and the process of achieving this
Rational Artefacts:
- Structure/hierarchy chart
- Policies
Work design both the (rational) plan/model for how work is to be completed and
the processes of achieving this
Rational Artefacts:
- Procedures
- Job descriptions
Historical/Traditional
Context
Industrial revolution emergence of large scale organisations (1900s)
Context: stable conditions, markets protected
Based on Taylorism
Universal principles one best way
Efficiency and standardised methods (economies of scale), rules and control
Mostly low and semi-skilled workers
3 Stages of Organisational Design:
1. Pre-contingency
2. Contingency
3. Post-contingency
Organisational Structures: Classical or Traditional
Classial ie: oe est a ahie
Fredrik Talors sietifi aageet
Ma Weers ureaura
- Not designed based on efficiency but on rules and rule making
- Rules themselves would create order and process
- If you follow the rules you are looked after
Heri Faols adiistratie priiples
- The aagers role ad the a the perfored the role
- Planning
- Organizing
- Leading
- Controlling
- Specialising of labour
- Discipline
- Unity of command receiving orders from manager
- Subordination of individual interests organisations interest always first
- Monetary and non-monetary remuneration
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- Scalar chain clear line of hierarchy
- Equity everyone treated in the same way
- Stability of tenure guaranteed work
- Initiative
The Functional Structure Traditional
CEO at the top
Then people below the CEO executives based on a functional area
- E.g. manufacturing, accounting, human resources, PR
Within that function, staff that report to that executive
Divisional Structure
Division separate area
- Can be based on geography
Different functions based in divisions
Other Factors Affecting Design of Organisational Structure
Organisational environment
Technology
Strategy
Human Resources
Universal Factors/Contingencies
Environment whether it is predictable or unpredictable
Routine is it routine or non-routine?
Size is the size big or small?
Contingency Theory
An environment where there is uncertainty
Several key contingencies shaping organisations
All organisations have to deal with a predictable number of contingencies
Cotigeies ill shape the orgaisatios desig as it adapts to the
Contingency View
Rapid change and hyper-competition
No oe est a – managers should work out the situation; est fit orgai
Adaptation and innovation as primary strategies
Entrepreneurship
From Traditional to Contingent to Strategic Views
Organisation form/design depends on:
- Strategy a range of strategic needs
- Environment (uncertainty)
- Size
- Task/products and services (complexity, interdependence, skills needed etc.)
- Technology
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Document Summary

Key concepts: organisational design is (cid:271)oth the (cid:894)ratio(cid:374)al(cid:895) pla(cid:374)/(cid:373)odel for a(cid:374) orga(cid:374)isatio(cid:374)(cid:859)s structure and way of operating and the process of achieving this, rational artefacts: Policies: work design both the (rational) plan/model for how work is to be completed and the processes of achieving this, rational artefacts: Industrial revolution emergence of large scale organisations (1900s: context: stable conditions, markets protected, based on taylorism, universal principles one best way, efficiency and standardised methods (economies of scale), rules and control, mostly low and semi-skilled workers. 3 stages of organisational design: pre-contingency, contingency, post-contingency. Organisational structures: classical or traditional: classi(cid:272)al (cid:448)ie(cid:449): (cid:858)o(cid:374)e (cid:271)est (cid:449)a(cid:455)(cid:859) (cid:894)(cid:373)a(cid:272)hi(cid:374)e(cid:895, fredri(cid:272)k ta(cid:455)lor(cid:859)s s(cid:272)ie(cid:374)tifi(cid:272) (cid:373)a(cid:374)age(cid:373)e(cid:374)t, ma(cid:454) we(cid:271)er(cid:859)s (cid:271)ureau(cid:272)ra(cid:272)(cid:455) Not designed based on efficiency but on rules and rule making. Rules themselves would create order and process. If you follow the rules you are looked after: he(cid:374)ri fa(cid:455)ol(cid:859)s ad(cid:373)i(cid:374)istrati(cid:448)e pri(cid:374)(cid:272)iples. The (cid:373)a(cid:374)ager(cid:859)s role a(cid:374)d the (cid:449)a(cid:455) the(cid:455) perfor(cid:373)ed the role. Unity of command receiving orders from manager.

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