SGD103 Lecture Notes - Lecture 1: Game Design Document, Project Plan, Final Grades
Document Summary
In this course you use the play-centric design process to design, create, and playtest serious video games in small, interdisciplinary teams. You will work in teams to design your own serious video game slice from initial concept to a playable serious game prototype, and then demonstrate it to a panel. A serious game is a game designed for a primary purpose other than just entertainment, such as education, behavioural change, or raising awareness. Course content: working as a team, process of developing video games, communicating video game designs, designing for mobile and pervasive games, digital prototyping, understanding the video games industry. On successful completion of this course you should be able to: Work as part of an interdisciplinary team to iteratively design, plan and develop a serious digital game accounting for game design theory, game structure, and broader impact using the play centric design process.