Interactive Arts and Sciences:
Introduction to Media Tools
IASC 1P10 D02 FW 2013
Matt Clare, [email protected]
About This Course:
This course is a systematic examination of imaging,
multimedia authoring and animation software tools and
their application to problems in visualization,
representation and sequencing of 2-dimensional and
3-dimensional images, text, video and audio content. The
specific programs examined will include the following
Adobe applications; Photoshop, Illustrator, Flash as well
as the Google applications;SketchUP and Earth.
Additional tools will also be explored as students work
through their assignments and final project. The skills and
techniques covered in this course should help students
with these specific applications and involve skills that can
be used with future multimedia tools.
The goal for this course is for students to develop a working
knowledge of how to use ever evolving tools of digital
media that will underpin future studies in Interactive Arts
and Sciences. The content and projects in this course are
designed to foster an applied understanding of the imaging,
multimedia authoring and animation software tools and to
ensure students are able to create and innovate with them.
Successful students will have created their own artifacts in
each of the individual core applications examined in class and will apply them in conjunction with each other for the
Students are responsible for checking the course's site on Isaak/Sakai for course information and updates. This course
site is located at https://lms.brocku.ca/portal/site/IASC1P10D02FW2013MAIN
There is no textbook for this course. Resources from the software's own documentation will be made use of as well as
other online resources. Students are welcome to make use of other print or online resources, such as YouTube, to
supplement their learning.
Brock University provides network storage accessible by students in all computer labs. The storage is limited to
approximately 200Mb total. This may be enough for some students, however it is recommended that students obtain
their own form of portable or online s.orage Course Labs and Locations:
Each class is a “lecture lab” that will typically begin with a short open-computer quiz on the previous class or other
topics already covered. This is followed by a relatively formal lecture or demonstration with a focus on hands-on
learning and with time for students to work through examples. There will typically be a break halfway through class.
The second half of the class will typically include some instruction but leave time for students to work with the software
in the lab.
Course format: 2 Lecture Labs, 4 hours per week.
Time & Locations: Tuesday 1900 - 2100 Plaza 310
Wednesday 1700 - 1900 Plaza 310
Course Communications and Office Hours:
Mr. Clare is available for office hours every Tuesdays between 16:00 and 17:00 at his office in Scotia Bank Hall 321 (
above the Computer Commons) or by appointment. Mr. Clare can be contacted via his E-Mail address
A reasonable response time when engaging in an exchange via E-Mail is a full business day. In addition, questions
about assignments will not be responded to the day before an assignment is due.
Composition of course marks and projects:
Participation: contribution to class discussion and support of colleagues' learning 10%
Start of class quizzes: Approximately twenty simple questions about the previous class 15%
Adobe Photoshop Assignment 15%
Adobe Illustrator Assignment 15%
Adobe Flash Assignment 15%
Video Editting Assignment 15%
Google SketchUp Assignment 15%
Subject to change due to class progress and university closures, etc.
Class Date Tool Due
1 September 4, 2013 Introduction to course, computers
2 September 10, 2013 Photoshop
3 September 11, 2013
4 September 17, 2013 Photoshop assignment released
5 September 18, 2013
6 September 24, 2013 Illustrator
7 September 25, 2013
8 October 1, 2013
9 October 2, 2013 Photoshop Assignment
10 October 8, 2013 Illustrator assignment released
11 October 9, 2013 Flash
12 October 22, 2013
13 October 23, 2013
14 October 29, 2013 Illustrator Assignment
15 October 30, 2013 Flash assignment released
16 November 5, 2013 Flash / Video Editting
17 November 6, 2013 Video Editting Released
18 November 12, 2013
19 November 13, 2013 Google SketchUp Video Editting Assignment
20 November 19, 2013 Google SketchUp assignment released 21 November 20, 2013 Flash Assignment
22 November 26, 2013
23 November 27, 2013
24 November 30, 2013 Sketch-Up Assignment
Wednesday, November 6 is the November last date for withdrawal without academic penalty and
last day to change from credit to audit status.
Course assignments will be based on applying the knowledge gained in class and the student’s own individual discovery.
Each assignment is due about two weeks after the conclusion of that component of class instruction. Late assignments
will have 10% deducted from their assignment’s final mark for every week that they are late, up to four weeks from the
original due date. Assignments will no longer be accepted after four weeks.
Each assignment requires that a paper prototype be submitted to the instructor. This will comprise 10% of the
assignment’s mark and be due before the assignment itself.
Assignments will be submitted electronical