COMS 200 Lecture Notes - Lecture 26: Capitalist Realism, Gamification

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Quantification of the self incorporates gamification through feedback loops. The self that you"re trying to change is doubling happening automatically. Creation of something new in the world. Boat as a heterotopia moves from port to port, travels across oceans. Mirrors provides us with a space that is both real and virtual space. The body exists both physically and in the image of the mirror. Body is both an object and a subject we are a subject (that we occupy) and an object that we work on) - body doubling. Function creep data collected for one purpose (for yourself, own wellbeing) creeps into other areas, data is no longer just ours but serves other functions. Detournement borrow the language and the imagery but you present something different. Hijack or change the data and surveillance that"s available. Love brings us back to perec and notions of everyday and the mundane.

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