MIMM 387 Lecture : Jan 16 2012- Cawthorn.docx
Document Summary
Anything that is new, useful, etc (see slide) or anything useful. Usually the patent agent will guide you in terms of what you can patent (inventions). To be an inventor, you need to have brought inventiveness to the invention (you need to bring something more than what a machine could bring). Technicians (only producing results) would not be an inventor, but if a technician changes one reagent for another and makes it more useful, then you become in inventor. The first one that you will see in the lab/companies. Industrial design (design can also fall into a trademark/logo: trademark, copyright, plant breeder"s rights, confidential information, trade secret and know-how. Patentability criteria includes novelty (never been disclosed before, not even in an oral presentation), utility and inventiveness (non-obviousness). In arguing for a patent, the more different publications that you need to prove non-inventiveness, the more inventive the idea actually is.