CMST 3K03 Lecture Notes - Lecture 32: Game Studies, Narratology, Arch Linux

33 views3 pages

Document Summary

*difference between narratology and ludology seeing games, Narrative emulate all traditional media, but seeing them as distinctive and unique but as production of gameplay mechanics. Focused on narrative dimension of (specific and limited) games to draw connections with cinema: e. g. , horror-themed games (resident evil franchise) assimilated to horror genre of films. Many games (especially today) have hired talent from other creative industries like film and television to flesh out their narratives. Popular hollywood films and franchises are often adapted into video games. Multiple sessions and playthroughs are requirement of many video games. Games are not isolated experiences; we recognize them as games because we know we can always start over. Unlike a novel, you anticipate that you are going to have to start all over, that it will end eventually. This is one of the reasons why some open world games (games that have large environments for players to move around in) are alternatively called sandbox games.

Get access

Grade+20% off
$8 USD/m$10 USD/m
Billed $96 USD annually
Grade+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
40 Verified Answers
Class+
$8 USD/m
Billed $96 USD annually
Class+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
30 Verified Answers

Related Documents