CRWR 218 Lecture Notes - Lecture 2: Microsoft Hololens, Solitary Confinement, 3D Audio Effect
Document Summary
Questions you as writers will need to grapple with in order to develop stories that make the most of virtual reality as a medium without sacrificing clarity or meaning. 360 degree environment: every part of surrounding area is part of story. Make the sound come from a different place, writers know if they imagine it they can make it happen. Use space wisely: a vr setting/canvas has the potential to make storytelling truly immersive -but it"s not easy feat to design stories for this type of experience. Fragments, a murder mystery for microsoft hololines incorporates real objects in space into the game"s plot. Animated vr video: the rose and i, put on goggles. Audience gets into cartoon story, physical, talks to characters. Treat audience as a kid nothing can happen too quickly or they"ll miss it. Sometimes, simple is best: the rose & i. premiered at the 2016 sundance film.