CRWR 218 Lecture Notes - Lecture 3: Red Riding, Samsung Gear Vr, General Idea

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Ar vs vr review: ar is a live direct or indirect view of a physical, real world environment whose elements are augmented by computer generated sensory input, such as sound, video, graphics or gps data. It is related to a more general concept called mediated reality, in which a view of reality is modified by a computer. Pokemon go: vr is an immersive simulation of a three-dimensional environment, created using interactive computer software and hardware, and experience or controlled by movements of the body. Presence & storytelling are in conflict (cid:498)the rose and i(cid:499) in the new frontier section at the 2016 sundance film festival (cid:498)rosebud(cid:499) in our gear vr app called rose (2015) certain aspects of positional tracking for gear vr. Rose introduces an interactivity method called (cid:498)touch orbit(cid:499) (cid:523)(cid:498)torbit(cid:499)(cid:524) to emulate. The rose and i> q(cid:495)s about interactivity and narrative. When we truly engage with a story, we begin disengaging with physical stimuli around us (cinema).

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