ITM 305 Lecture Notes - Lecture 12: User Interface Design, Human–Computer Interaction, Desktop Metaphor

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Document Summary

User interface design must consider the entire user experience. Good user interfaces are based on good design principles visibility, affordance, feedback, etc. Poorly designed user interface can make the information system unusable. Story boards are a powerful tool for ui design. User interface inputs and outputs that directly involve a human user/actor: a dialog goes on between actor and system. User interface design must focus on entire user experience (human computer. Called user-centered design: focus early on users and their work, evaluate designs to ensure usability, use iterative development. Direct manipulation metaphor: metaphor in which objects on a display are manipulated to look like physical objects (pictures) or graphic symbols that represent them (icons) Desktop metaphor: metaphor in which the visual display is organized into distinct regions, with a large empty workspace in the middle and a collection of tool icons around the perimeter. Document metaphor: metaphor in which data is visually represented as paper pages or forms.

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