IAT 210 Lecture Notes - Lecture 2: List Of Playstation Home Game Spaces, Johan Huizinga, Lindsay Grace

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= games have been defined and redefined many times over, and there seems to be no end to the continual process or any agreement about the definitions . Playful activities (including games) can be places along a continuum between paidia= unstructured and spontaneous play (free and open) and ludus = structured and controlled play with specific rules (rule-based) Games can be understood according o their position relative to these two extremes (caillois, 1961). A game = is a system in which players engine in an artificial conflict, designed by rules, that results in a quantifiable outcome (salen and zimmerman, 2003). Common elements = game designers, philosophers, etc. tend to agree on at least two elements: 1) games have rules 2) games have a goal. Attitude: why do people accept a games rules? usually, simply to make the game possible. Rules are treated as if they are real and have real consequences.

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