IAT 210 Lecture Notes - Lecture 4: Strategic Dominance

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Document Summary

Rules in games limits on freedom actually motivate us. Lusory attitude freely enter game state. Submit to rules when expectation of fun. Schell adopts david parleett"s categories of rules. Written paper rules in the box. Official over time, laws become official. Advisory really just tips for play strategy. Hours created by players to address issues. What the players do to play the game - schell. Often coincide with written rules of a game. Explain what to do, what is allowed or not. Can show up in seemingly different games - under the hood, the mechanics are the same. Usually unwritten, but assumed to be understood by all. Example: avoid taking too much time to make a move. Tuning the rules to make them more gun. Balancing the rules to remove unfair advantages. Sometimes a dominant strategy is apparent, needs more variety. Playtesting the rules to see what works in reality.

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