IAT 210 Lecture Notes - Lecture 6: Nunchaku, Accelerometer, Zynga

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Started off as text-based games, evolved into graphical. Players assume the role of a fantasy character and level up through adventures. Often based on a d20 system with levels, classes abilities. Examples: neverwinter nights, mass effect, world of warcraft. Appeal to the berry picking part of the brain . A representation of one system of behaviour by another abstracted system. Fidelity is the key for a satisfying experience. Often licensed, meant to emulate the physical sport. Can range from hardcore sims to arcade action. Hard to think about how to expand out of this niche. Examples: wii sports, dance dance revolution, mario party. One of the first main platforms for games. Rises and falls in popularity vs console games. A dedicated game box, requires a tv. Lineage of home consoles goes back to atari in 80s. Not the first of its kind, but the ipad launched in 2010. Initially derided, it has found a solid niche.

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