IAT 233 Lecture Notes - Jan Gehl, Flickr, Amaury Sport Organisation

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Why form-dig deeper into scales, don"t dig too deep into history. Get more into depth and relate it to jan gehl and matthew fredrick. Really look into the audience you are designing for. Don"t design a building to look like a box. Renders need to be accurate-scale, slope, angle, etc. Make them not look like a model, don"t use distracting materials. Better off use photoshop rather than the textures in render programs. Cut into the slope if you have to. Parallel lines doesn"t mean you need them directly. Scale people should tell you how people interact with space-silhouettes don"t tell you much. Think of other ways to make a room warm instead of all wood walls. Don"t read what is written on a website e. g. the best place . Jump in and help your teammates if they get stuck. Stick to the assigned topic-don"t take it out of context. First slide should show the overall concept without the clich s.

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