PSYCO333 Lecture Notes - Lecture 7: Situation Two, Behaviorism, Determinism

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Goal 3 - the only way to stop somebody is through punishment. You can reuse reward for the exact same purpose: need to show respond for something compatible. Dangers of punishment: punishment arouses emotion, the punisher may get carried away, emotions in the punishee may interfere with learning. Punisher arouses excitement, satisfaction and might get carried away: ex. La police pulled over, led to this high speed car rage. They couldn"t stop themselves (in usa inspired by black lives matter, arouses emotion) By victim , may be unpleasant (punishee feel pain, discomfort, and arouse punishment, desire to escape) Punishee can"t wait til theyre big and strong so they can punish someone too = cycle of abuse: child + parent = abuse; long lasting on personality, punishment motivates concealment. Boss punishes = no one talks to anyone else, boss gets detached: rewards = great effects = more motivation to bring to boss for reward/merit.

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