CIS 1250 Lecture Notes - Lecture 16: Luiza, Usability, Glue Stick

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A way to brainstorm, design, test, and communicate ui. To communicate with developers, designers, and users to discuss possible ideas and solutions. Used in different stages of the development process. How does prototyping work: choose the most important/representative user generating really good idea for the user in order to get better feedback. Perform a usability test get user from the start of the prototyping process to interact with prototype/interface. What does this tell you: feedback on how well the interface is working given the actions of the user. What is and is not required: required interaction with the user, not required high quality, final designs. Components of paper prototyping (used a lot of user interfaces): pull down menus, buttons, pop-up menus, etc. The iceberg secret: an iceberg is 90% underwater, most of the work which goes into a software application cannot be seen, the interface accounts for about 1-5% of the development effort.

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