PSYC 319 Lecture Notes - Lecture 18: Mental Rotation, Prosocial Behavior, Peripheral Vision
Document Summary
Playing violent video games found to be correlated with antisocial/ aggressive behavior: increases aggressive behaviours, aggressive cognitions, aggressive emotions, increases physiological arousal, decreases prosocial behavior. Action games fast-paced, things jumping out, must be alert and scan the whole screen, detect small changes in color/texture. In adults, lots of evidence that playing action video games can boost visual skills: object tracking. Video games players were better at tracking objects than non video game playes: visual attention: detecting peripheral information. Compared action gamers to non action gamers. Action gamers were better at telling where the dot is (better at peripheral vision) Action gamers improve a lot (20% correct to 60% correct. Time playing action game seems to increase how well they: & more: mental rotation, contrast sensitivity do in peripheral vision. In children: less experimental evidence, but correlations appear to be similar, video game playing kids are faster at detecting dot in all age groups.