CCT109H5 Lecture XIII Brandon Chan
Apple CEO hints at new "game changer" devices, pans Google Glass
Continuation from last class: freedom versus control in digital interactive environments
The mobile turn in computing and software development.
Post Fordist business model
Digital enclosure and ubiquitous computing
Fordism Production (Overproduction as Norm)
Revolutionize quantity is produced, and emphasis on assembly line procedure.
Not just for cars...
Flexible production, flexibilism, flexible specialization
High degree of automation: reskilling of workers (often towards specialization.
Sometimes reduction of labour through machinery
Layering of ICT logistics onto traditional assembly line models of mass production,
contact-driven production agreements, highly robust/responsive production model
Shift away from "mass production" or over production towards tighter inventory control
systems producing commodities in response to market demand/forces, in tirn greater
specialization of commodity production
Heavily dependent upon global distribution chains
Not all parts of the sum will be made in the same part of the world.
More efficient methods of producing the same product
If not all process of a production is in the same area throughout, then there is an
increase of interdependency
Greater control of a certain production Example, not all parts of the Apple iPad is assembled in the same country.
(Battery, camera, SIM card slot.
Mobile ICTs Mobile Computing
Creates a huge market for mobile devices to be used for work.
Example Apple iPod commericial.
iPod revolution? Significance
Has been around the 1980's
Walkman with cassettes existed long before, and portable radios.
Unique content in an iPod, buying a computer will allow you to customize what
Flexible production - Fordism
iPod = iTunes (Software) + iPod shell (Hardware)
Coined by Mark Weiser
AKA ubicomp, ambient intelligence, Internet of Things "e