Class Notes (1,100,000)
CA (650,000)
UTSC (30,000)
English (1,000)
Lecture 12

ENGB70H3 Lecture Notes - Lecture 12: Noble Savage, Clay Animation, Celluloid

Course Code
A Maurice

This preview shows half of the first page. to view the full 3 pages of the document.
Avatar (James Cameron, 2009)
Cinema and Digital Technologies
-changing production techniques
-also important changes to where and how we watch movies
Changing Production Techniques
-CGI (computer generated imagery)
oShooting in front of a “green screen”
o3-D animation and modelling techniques
oMotion capture
-Shooting with digital cameras (rather than on 35mm film)
-Other kinds of mobile framing
oSteadicam (since the ‘80s)
oMotion control (computer-programmed movements)
-Traditionally, any process by which artificial movement is created using drawings or
manipulated objects and photographing them frame by frame; now also includes
computer imaging techniques
oCel animation: traditional animation technique that uses a series of drawings on
pieces of celluloid (cels)
oStop-motion animation: used to describe animation created by physically
manipulating real-world objects and photographing them one frame of film and a
time to create the illusion of movement
“Claymation” is stop-motion animation using day figures
ocut-out animation uses cut out pieces of paper or material (example: South Park)
ocomputer animation (both 2D and 3D or “modelling” techniques)
Animation vs. Live Action
-this division is less clear-cut because of reliance on CGI in many films, especially big-
budget action films, Hollywood blockbusters, etc.
-Increasing blending of live footage with CG and animation
Changing Viewing Practices
-VCR/DVR (digital recording at home)
-Home viewing (DVDs, etc.) allow for repeated viewings, ability to stop and start, frame
advance, etc.
-Multiple sites and screens for viewing movies – theatre, TV, computer, mobile phones,
Internet, streaming services, etc.
You're Reading a Preview

Unlock to view full version