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3rd lecture

Course Code
Sheldon Ungar

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Sociology Lecture 3: Interaction
A status is a recognized position in a social interaction.
People of higher status get more laughs and people of lower status laugh more.
Laughter of everyday life sometime reveals status hierarchy.
Jokes of stereotypes elevate ones feeling of superiority.
Many jokes enable us to reenact social hierarchy.
We can and often to control our emotions.
How we get emotional: external stimulus physiological response and initial
emotion cultural scriptmodified emotional response.
Emotion management involves people obeying feeling r ules and responding
appropriately to the situations in which they find t hemselves.
Emotional labor is emotion management that one does as part of ones job and
for which one is paid. People like teachers or f light attendants have to spend a
great part of their days as experts at emotional labor as they must put up with
Lower class, men, and Catholics are more prone to expressing their feelings
instead of suppressing them.
Emotion labour has become a commodity.
The way we experience things are no longer the same as the past.
The crude death rate is the annual number of deaths per 1000people in a
A rate is the frequency with which an event occurs in a given time span per
population unit.
People invested less emotionally in the ir children than those of today.
As emotional investment in children grow, people grief the death of their children
for a longer period.
Feeling rules have changed, as spearing food & belching& passing gas are no
longer accepted.
People become more disciplined and polite after the 1700s.
Pattern social interaction exists when both parties are benefitted and gain
something out of it.
If theres a person w ho you continuously f ind dif f icult to approach and
communicate with, you eventually learn to avoid interaction with that person.
A lot of social interactions involve giving and receiving.
North Americans usually tend to introduce conversations that draw attention to
Social interactions often involve competition of someones attention.
We bother to interacting with other people is that we get something out of it.
However, thats just one side of the story.
People sometimes do things because it is fair and just, not because it will
maximize their personal gain. I.e.: generous tip for a bad restaurant.
Heroes do altruistic things in a split second, act without a second thought. Their
action is based on norms and values, which is the second factor of interaction.
Norms are standards of behavior or generally accepted ways of doing things.
Values are shared ideas about what is right and wrong.
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