Class Notes (1,100,000)
CA (650,000)
Western (60,000)
COMPSCI (600)
Lecture 8

Computer Science 1033A/B Lecture Notes - Lecture 8: Inbetweening, Frame Rate, Traditional Animation


Department
Computer Science
Course Code
COMPSCI 1033A/B
Professor
Vivi Tryphonopolous
Lecture
8

This preview shows half of the first page. to view the full 2 pages of the document.
Lecture
8
Animation
What is
animation?
A sequence of images that create the
illusion
of
movement
when played in succession
Why use
animation?
Easier
to
show someone how
something
works then
trying
to explain
it
Animation:
o Indicated
movement
o
Illustrates
change over
time
o Visualize 30
objects
o Attracts
attention
How does
animation
work?
Simulation
of
movement
D
series of pictures that have objects in slightly
different
positions
Each
drawing
is called a frame (a snapshot of
what's happening
at a
particular moment
)
Frame
rate:indicated
the playback speed of the
animation
in frames per
second
2-D
Animation
Cell
animation
(also called
traditiona
l
animation,classical animation,hand-drawn
animation,
frame by frame
animation)
Animator
must draw every single frame by
hand
Snow
white=
first full length
animated
cell based movie
(1937)
You're Reading a Preview

Unlock to view full version