English 1028F/G Lecture Notes - Lecture 11: Playtime, The Queers, Children'S Book Council Of Australia
Document Summary
The solving of puzzles in a game = arrestive moment. Your reading slows time in time as you riddle through the story and then speeds up. Produces narrative effects such as curiosity, surprise and suspense. The delayed disclosure of the if riddle depends upon the player"s temporal immersion in the game world. What will happen in the future as the narrator unfolds this. Week 11 riddling time: temporal immersion in if. Human beings understand time because of stories. Time within the story time that takes us to read the events. Game time: play time + event time. Temporal immersion is a function of the relationship between play time and event time. The relationship between playtime and event time can be described as mapping. That is mapping one kind of time onto another kind of time. Mapping is a proportional relation and functions as ratio. How time is represented in the game (physical world (mimetic) or disjointed from reality (arbitrary))