DD220 Lecture Notes - Lecture 6: Twine, Memex, Interactive Fiction

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Document Summary

Interactive fiction and hypertext developed alongside the invention of computing and telecommunications. Non-linear, interactive texts while feasible prior to computers were uncommon. Hence why works like the garden of forking paths" (1940s) are so foundational (create your own story/different paths to discover more stories within a story) The basic idea pf the web/hypertext can tell us as lot about interactive fiction and design. The memex a proto-hypertext machine was designed using the belief that the mind retains and retries information based on association. The memex recorded & reproduced associative trails" or connections between ideas, concepts, terms, beliefs, etc. Today this format is better known as hypertext but it also shares similarities with human cognition as well. As computing technology advanced, text parsers opened up new avenues for interactive storytelling. Parsers recognize simple words and phrases and attempt to respond in kind.

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