ITEC 3230 Lecture Notes - Pointing Device, The Ledger, Usability

58 views76 pages
Published on 17 Apr 2013
School
York University
Department
Information Technology
Course
ITEC 3230
INTERFACES AND INTERACTIONS
1
Unlock document

This preview shows pages 1-3 of the document.
Unlock all 76 pages and 3 million more documents.

Already have an account? Log in
OVERVIEW
The Design Process
Conceptual Model
Metaphors
Interaction Types
Instructing
Conversing
Manipulating and Exploring
Interface Paradigms
80s command line
90s GUI/WIMP
Web Based
Modern Mobile
Unlock document

This preview shows pages 1-3 of the document.
Unlock all 76 pages and 3 million more documents.

Already have an account? Log in
FROM PROBLEM TO DESIGN
Having a good understanding of the problem space
can help inform the design space
e.g., what kind of interface, behaviour,
functionality to provide
Requirements:
A set of functional goals for the system i.e. what
kinds of tasks the users want to perform
A set of usability goals that are most important
for the particular case.
A set of experience goals that are relevant to the
system.
Next step: define the conceptual model
a high-level description of how a system is organized
and operates.(Johnson and Henderson, 2002, p. 26)
How the users will understand the system.
How the designers themselves will understand the
system.
Unlock document

This preview shows pages 1-3 of the document.
Unlock all 76 pages and 3 million more documents.

Already have an account? Log in

Document Summary

Having a good understanding of the problem space can help inform the design space. E. g. , what kind of interface, behaviour, functionality to provide. A set of functional goals for the system i. e. what. A set of usability goals that are most important. A set of experience goals that are relevant to the kinds of tasks the users want to perform for the particular case. system. A high-level description of how a system is organized and operates. (johnson and henderson, 2002, p. 26) How the users will understand the system. How the designers themselves will understand the system. Architects and interior designers would not think about which colour curtains to have before deciding where the windows will be placed in a new building before they start laying out their widgets (p. 28) concepts and their interrelations. Enables designers to straighten out their thinking. Provides a working strategy and a framework of general. Why not start with the nuts and bolts of.

Get OneClass Grade+

Unlimited access to all notes and study guides.

YearlyMost Popular
75% OFF
$9.98/m
Monthly
$39.98/m
Single doc
$39.98

or

You will be charged $119.76 upfront and auto renewed at the end of each cycle. You may cancel anytime under Payment Settings. For more information, see our Terms and Privacy.
Payments are encrypted using 256-bit SSL. Powered by Stripe.