PSYS 100 Lecture Notes - Lecture 8: Operant Conditioning Chamber, Operant Conditioning, Reinforcement
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Sample problems: you wish your roo(cid:373)(cid:373)ate would clea(cid:374) their half of the roo(cid:373, house trai(cid:374) your dog, help dad stop s(cid:373)oki(cid:374)g, why a s(cid:373)ell/color/so(cid:374)g (cid:373)akes you feel a certai(cid:374) way. Process of acquiring new and relatively enduring information or behaviors. Can"t be explained by instincts, maturation or temporary state like fatigue. I blink when someone acts like he/she is going to hit me. Learning specific behaviors in response to certain stimuli. Learn to do voluntary behavior to earn reward or avoid punishment. B. f. skinner - skinner box (operant chamber) - allows to observe the system of behavior through punishment or reward. A. reinforcer - a stimulus that follows a behavior, increases likelihood of behavior. Positive reinforcement - increases likelihood of behavior by presenting something positive. : does not necessarily mean reinforcing positive behavior ex. Negative reinforcement - increases likelihood of behavior by removing something negative. Taking aspirin - increases behavior of taking aspirin by taking away the headache.