CIS 2200 Lecture Notes - Lecture 4: Retail, Instant Messaging

57 views2 pages

Document Summary

Business model: a plan that details how a company creates, delivers, and generates revenues. Ebusiness model: a plan that details how a company creates, delivers, and generates revenues on the internet. Business to business, business to customer, consumer to business, consumer to consumer. Business to business (b2b): applies to business buying from and selling to each other over the internet. Business to consumer (b2c): applies to any business that sells its products or services to consumers over the internet. Consumer to business (c2b): applies to any consumer that sells a product or service to a business over the internet. Consumer to consumer (c2c): applies to sites primarily offering goods and services to assist consumers interaction with each other over the internet. Pure-play (virtual) business: a business that operates on the internet only without a physical store. (ex. Instant messaging (iming): is a service that enables instant or real-time communication between people.

Get access

Grade+20% off
$8 USD/m$10 USD/m
Billed $96 USD annually
Grade+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
40 Verified Answers
Class+
$8 USD/m
Billed $96 USD annually
Class+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
30 Verified Answers

Related Documents