COG SCI 1 Lecture Notes - Lecture 4: Prototype 2, Cue Reactivity, Rubin Vase

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1 Mar 2017
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Guest lecturer - nani walker from center for augmented cognition and vr @ berkeley. Virtual reality and the power of storytelling in behavioral therapy. Gua tewet, the tree of life, borneo, indonesia. 6 billion hours of youtube videos viewed this month. Arrival of a train at la ciotat. 368 registered clinical trials listed in clinicaltrials. gov using keywords. Number of vr publications increased dramatically in the past decade. Prolonged exposure of the patient to the feared object in a virtual setting, in order to overcome their anxiety and/or distress. Patient unlearns anxiety through process known as extinction . In one study, after an average of 7 sessions, 45% treated no longer screened positive for ptsd. Vr treatment prototype for nicotine dependence using cue reactivity. Results show craving ratings decreased considerably over 10-week exposure period. Heroin cave, substance use virtual reality treatment prototype currently in recruitment phase. Cravings went down dramatically by 4th week and more by 10th.

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