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Lecture 1

SAG 235 Lecture Notes - Lecture 1: Galaxy Game, Nolan Bushnell, Fairchild Channel F


Department
Simulation, Animation and Gaming
Course Code
SAG 235
Professor
Cardon
Lecture
1

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SAG 235 LECTURE 1 HISTORY OF THE GAMING INDUSTRY
First computer games
Were connected to large mainframe computers.
Were limited in number and scope.
Examples of the first computer games
Checkers (1956)
o Created by Arthur Lee Samuel, a pioneer in computer game industry.
o It was the first computer self-learning program, demonstrating artificial concepts
of AI.
Tennis for Two (1958)
o Created by William Higinbotham, an American physicist.
o Designed to play on an oscilloscope with two custom aluminum controllers.
o Thought of as one of the first computer video games.
Spacewar! (1962)
o Developed by Steve Russell, Martin Graetz and Wayne Wiitanen.
o At the time, Spacewar! was extremely popular.
Sega Periscope (1967)
o Developed by a Japanese company, Sega Enterprises.
o Developed by David Rosen.
o The game was played by looking through a simulated submarine scope.
o The game was very deep, about 3 times the depth of a regular arcade game.
Speedway (1968)
o Similar to Sega Periscope.
Computer Space (1971)
o One of the last games created in the early industry of computer games.
o Created by Nolan Bushnell and Ted Dabney in partnership with Syzygy
Engineering (later renamed Atari, Inc.)
o First arcade-style computer game, as well as the first commercially available
video game.
o Similar to Spacewar!
Galaxy Game (1971)
o Another one of the last games created in the early industry of computer games.
o Created by Bill Pitts and Hugh Tuck.
o One of the first coin operated video games, second known game to charge
players.
o Its initial prototype displayed at the Tresidder student union building at Stanford
University.
o Similar to Spacewar!
A little more history
The game industry grew out of 2 branches of entertainment.
1. Personal computer games.
find more resources at oneclass.com
find more resources at oneclass.com
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