Class Notes (1,100,000)
US (470,000)
EMU (1,000)
SAG (50)
SAG 235 (10)
Cardon (10)
Lecture 7

SAG 235 Lecture Notes - Lecture 7: Multiplayer Video Game, Vehicle Simulation Game


Department
Simulation, Animation and Gaming
Course Code
SAG 235
Professor
Cardon
Lecture
7

This preview shows half of the first page. to view the full 2 pages of the document.
SAG 235 LECTURE 7 GOALS AND GENRES
What are the goals of games?
Entertainment
Social
Educational
Recruitment and training
Health and fitness
Consciousness and change
Aesthetics and creativity
Marketing and advertising
What is a genre?
As defined by dictionary.com, it is a class or category of artistic endeavor having a
particular form, content, technique, or the like.
What are some genres of games?
Action platformers
Action shooters
Action racing
Action fighting
Adventure
Action-adventure
Casino or gambling
Puzzle
Role-playing games (RPGs)
Vehicle simulations
Sports and participatory simulations
Process simulations
Turn-based strategy
Real-time strategy
Massive multiplayer online games (MMOs)
What are some non-entertainment goals associated with game development?
Games are not always made for entertainment.
o They are used for training purposes:
Hospital OR simulations
Flight simulations
o They are used for process simulations:
Construction and management
find more resources at oneclass.com
find more resources at oneclass.com
You're Reading a Preview

Unlock to view full version