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Lecture 9

SAG 235 Lecture 9: SAG 235 LECTURE 9


Department
Simulation, Animation and Gaming
Course Code
SAG 235
Professor
Cardon
Lecture
9

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SAG 235 LECTURE 9 STORY AND CHARACTER DEVELOPMENT: CREATING THE
NARRATIVE
Storytelling traditions
Storytelling began with cave paintings.
What are story elements?
Story elements are an important part of the story and character development.
There are a few parts making up story elements.
o The premise, or the underlying purpose of the story. This may hint at the plot.
o The backstory, or history.
o The synopsis, or brief introduction.
o The theme.
o The setting where the story takes place.
The plot
The plot is the most important part of any story or game.
o The plot consists of these 5 components:
Balancing of conflict
Shifting focus
Foreshadowing events
Suspensions of disbelief
Realism
What are some traditional story structures and character archetypes?
There are several character archetypes to consider when making your own game or
story.
o The hero
o The shadow
o The mentor
o The ally
o The guardian
o The trickster
o The herald
o The protagonist
o The antagonist
o The co-protagonist
o Supporting characters
There are different types of traditional story structures.
o Hollywood Three-Act
This consisted of 3 acts.
Act I: Beginning
o Capture attention
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