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Class Notes for Simulation, Animation and Gaming at Eastern Michigan University (EMU)

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EMUSAG 255FaustWinter

SAG 255 Lecture Notes - Lecture 2: Brachioradialis, Abdomen, Biceps

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12 Feb 2017
4
Three primary types of muscle tissue: skeletal, smooth, cardiac. Muscles cross over the joints and connect to bone. They are the movers of the bones. M
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EMUSAG 255FaustWinter

SAG 255 Lecture 3: 2/7/2017

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12 Feb 2017
1
The human wingspan should equal your height. The human nose should be equal to your ear. Drag those fingers over to the side of your head. Place two fi
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EMUSAG 105LKinczkowskiFall

SAG 105L Lecture Notes - Lecture 30: Correlation Does Not Imply Causation

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13 Dec 2016
2
To avoid it, think in sequences, not individual shots. An animation with bad continuity is frustrating to watch: this is because the flow is constantly
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EMUSAG 105LKinczkowskiFall

SAG 105L Lecture 29: SAG 105L4 LECTURE 29

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13 Dec 2016
0
Sag 105l4 lecture 29 types of shot. Knowing what type of shot to use is important to the craft of animation. It is also important when and where to use
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EMUSAG 105LKinczkowskiFall

SAG 105L Lecture 19: SAG 105L4 LECTURE 19

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28 Nov 2016
0
To have an animation be exciting and energetic, there must be an understanding of motion and dynamics. An understanding of both human and animal anatom
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EMUSAG 105LKinczkowskiFall

SAG 105L Lecture 20: SAG 105L4 LECTURE 20

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28 Nov 2016
0
There is no generic way of walking, but the basic mechanics will always be the same. A walk is probably one of the hardest things to animate. It requir
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EMUSAG 105LKinczkowskiFall

SAG 105L Lecture 8: SAG 105L4 LECTURE 8

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7 Nov 2016
3
Sag 105l4 lecture 8 digital character library. A digital character library is essential for any animation production, particularly with 2d elements. No
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EMUSAG 235CardonFall

SAG 235 Lecture 9: SAG 235 LECTURE 9

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31 Oct 2016
4
Sag 235 lecture 9 story and character development: creating the. Story elements are an important part of the story and character development. There are
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EMUSAG 235CardonFall

SAG 235 Lecture Notes - Lecture 6: Match Moving, Motion Capture, Computer Animation

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31 Oct 2016
2
Sag 235 lecture 6 history of animation con"t. Computer animation is considered to be closer to other animation techniques than traditional hand-drawn a
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EMUSAG 235CardonFall

SAG 235 Lecture Notes - Lecture 2: Grim Natwick, Droopy, Helen Kane

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24 Oct 2016
3
Sag 235 lecture 2 history of animation. Phenakistiscope: created in 1832 by joseph plateau, phenakistiscope is greek. To deceive or to cheat. : was the
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EMUSAG 285CatarinoFall

SAG 285 Lecture 7: 285 Lecture 7

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18 Jan 2017
1
Create a new layer and name it head band. Create a box with a length of 30. 081, a height of 24. 312, and a width of 37. 004. Use edge mode and the sca
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EMUSAG 285CatarinoFall

SAG 285 Lecture 4: 285 Lecture 4

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9 Jan 2017
2
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