BIOL 2299 Lecture Notes - Lecture 5: Kinect, Shoulder Joint, Goniometer

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First benefit of virtual rehabilitation is interactivity, motivation and entertainment. The patient is feeling actively involved in the process and will be interested. It is especially relatable in video game approach for virtual rehabilitation during which the patient competes against the computer. It also provides visual and auditory rewards, by displaying gratifying messages in real time to support and motivate. It can be possible, that in the future patients may compete against each other in such rehabilitation games and have even more competitive environment to be motivated. Secondly, the virtual rehabilitation can have low cost. As it was mentioned in class, it can be done with use of kinect - motion sensing input device by microsoft for the xbox 360 video game. It is accessible for anyone and take little space, which is omen ore benefit. Moreover, is simple in use and can be used by anyone and does not require special skills.

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