HD 302 Lecture Notes - Lecture 8: Cultivation Theory, Interactive Media, Pinterest
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1/10 poor = bored (hunter & csikszentmihaly, 2003) When we"re in our nirvana state, all engaged and all invested in a good way. = high motivation/interest; high concentration (sports, hobbies, arts, extracurricular organization) School = moderate concentration; low motivation/interest (less flow) Friends=moderate motivation/interest; low concentration function of leisure. _2/3_ high schoolers participate in 1 or more. 20% academic benefits of extracurricular activities (flow benefits) be able to give examples. They are anchored and have a sense of belonging because of leisure activity attached to school. Sports, choir, etc = ownership in school = investment in school. Kind of depends on leisure activities and who you hang out with. Time is taken up with positive activities and positive people. Spend more than billion per year. Over billion spend by and for 12-17-year-olds. 100% tv in house 50% screen in car. 3 theories: be able to tell them apart define and provide examples media influence.