ARTG 80H Lecture 14: Class 14

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E-sports and the impact of social media on sports. Case history warcraft iii and the player as artist. John carmack promised the winner of the tournament his. Ferrari; got shipped across the country to winner. Martz azparren, the goalkeeper and the void (2010) And the impact of social media on sports. Esports c. 2017: popularity, spectatorship, rivalry with athletic sports, sponsorship by nba, mlb, etc, role played by social media, to promote, media-dependency is not tv, internet mediums. Core wars a game between assembler programs in a machine or machine simulator, where the objective is to kill your opponent"s program by overwriting it. South korea and germany lead the way in e-sports. 1953 ban on japanese cultural imports, incl. software. Focus on broadband and network infrastructure leads during 1990s to internet cades/pc. Pc network infrastructure multiplayer games: starcraft made in irvine, 7. 2 million online gamers. Massively multiplayer online roleplaying games mmorpg real-time strategy rts e- sports.

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