REC 270 Lecture 3: REC 270-Key Elements of Program Production and Elements_ Feb 26

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Six program elements: 1) interacting people. Anticipate who the specific individuals will be and to design the program for them. Or to design the program for a specific type of individual and then recruit this type of individual into the program. When different people come to a program, it changes. The more info a programmer can obtain, the better chance they will have a well designed program for the people: 2) the physical setting. Settings can be manipulated with decorations, lighting, and other physical alterations: 3) leisure objects. Identify the key objects that fill a leisure setting and are acted on when people interact during a program. Ex: quidditch championship pens, tables, fields (of a certain size), 4 volleyballs, 12 dodge balls, etc. What do you need to run the event: 4) rules. Don"t over rule people, if we don"t feel like we have freedom then we don"t really have leisure.

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