LGST 240 Lecture Notes - Lecture 4: Training Wheels
Document Summary
Shell"s 5 words: i am a game designer . Different than thinking like a gamer: reminds us that game design is a state of mind and something we"ve done before, you need to think about the structure of the game. You need to think about the components to put it together. Think about people who are involved in your game as players: your participants as players (customers, employees, community, target population) Players are the center of a game- the game revolves around the player. Players feel a sense of autonomy/control, that they can make meaningful choices, and that the world revolves around them. Players play- play is a sense of free motion within a set of constraints that doesn"t necessarily have a purpose. The goal of a game designer is to create that sense of game for a sense of purpose.