TRM 151 Lecture Notes - Interactive Art, Gaming Convention, Sol Lewitt

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Audience participation vs art as unified object . John cage, 4"33 : experiments in art & technology (e. a. t) Advocacy work: how i got here. Impoverished southern childhood: computers and programming. Into the desert i have experimented w/ many new technologies: online gamin 1989. San fran, engineer tech during dotcom boom. Worked self to death, debilitating carpal tunnel: carpal tunnel. Destroyed life & interfacing abilities: the shadow of digital living. First big art release: nixar hacking community, reline series. Transmedia 152 susannah sayler: venue = nightclub party, synth. New age, synthesized & boozing with computers. Best club to hear the future : moved to new york. Healthy enough to use physical media again: honey. Created sculptures and window displays: video games. Games incorporate all i sought: complex systems. Agents within a flexible rule set: physical games + opening an art gallery. Generative, interactive art, data visualization: night games. Rich terrain based on motion, proximity, etc.

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