CRI 100 Study Guide - Final Guide: Crowdsourcing, Disintermediation, Scenic Design
Document Summary
Uk policy 13 sectors: advertising, arts and antiques, crafts, design, fashion, film and video, electronic games, music, performing arts, publishing, software, tv and radio. Creative industries as interplay between: creativity, labour, markets, government policy, and everything involved in producing and distributing culture. Ci as a term: fluid and contested; umbrella term. Roots in policy discourse in uk; caught attention of other regulators globally, as well as cultural studies scholars interested in policy; unites various academic approaches into logical discussions and programs. Creative work collaborative, difficult, strategic, professional, unconventional. Creative business innovative, ruthless, industrial, arbitrary, rewarding. A ton of information: challenge of engagement. Have to be able to make sense of it all: challenge of synthesis. Making connections: challenge of conversation and collaboration. Ci as trading zone : skills required as pidgin. Learning just enough so it is able to get aspect of the field: expertise both contributory and interactional. Interactional level for understanding the gist of it.