CCT109H5 Study Guide - Final Guide: Richard Florida, Creative Class, Creative City

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CCT109
Exam: Key terms
Creative class
Creativity:
1. The ability to formulate new problems, rather than depending on others to define them
2. The ability to transfer what one learns across different contexts
3. The ability to recognize that learning is incremental and involves making mistakes
4. The capacity to focus ones attention in pursuit of a goal
Creative Industries/cultural industries: Industries with heavy emphasis on creativity, such as
architecture, filmmaking, fashion, music, and theatre. There is a growing recognition of the role
of these industries for both direct and indirect economic impact
- Models:
1. The welfare model: the creative industries are a net drain on the economy, but they
receive public subsidy on the basis of their non-economic public good benefits
2. The competitive model: the creative industries are like other industries and have a
neutral effect on the overall economy
3. The growth model: the creative industries are experiencing above-average growth in
the economy
4. The creative economy model: where complex new economy dynamics are evolving
in the creative industries that have wider resonance throughout the economy (more
growth and innovation)
- Economic drivers:
1. Rise of the service industry sectors
2. Emergence of the knowledge based economy
3. Cultural inaction of the economy as services become increasingly central
- Cultural implications of creative industries
1. Rise of the service industry sectors
2. Emergence of the knowledge based economy
3. Cultural inaction of the economy as services become increasingly central
Creative Class: Richard Florida; describes cities that attract and retain a specific kind of creative
people and thus prospers in a world that values intellectual property
- Creative city strategies:
o Attracting globally mobile capital and skilled labour to particular locations
o Stimulating a more entrepreneurial and demand-oriented approach to arts and
cultural policy
o Promoting innovation and creativity more generally, through the perceived
interaction between culturally vibrant locales and innovation in other economic
sectors
o Finding new uses for derelict industrial-era sites in post-industrial economies
find more resources at oneclass.com
find more resources at oneclass.com
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CCT109H5 Full Course Notes
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Document Summary

Creative industries/cultural industries: industries with heavy emphasis on creativity, such as architecture, filmmaking, fashion, music, and theatre. There is a growing recognition of the role of these industries for both direct and indirect economic impact. Economic drivers: rise of the service industry sectors, emergence of the knowledge based economy, cultural inaction of the economy as services become increasingly central. Cultural implications of creative industries: rise of the service industry sectors, emergence of the knowledge based economy, cultural inaction of the economy as services become increasingly central. Creative class: richard florida; describes cities that attract and retain a specific kind of creative people and thus prospers in a world that values intellectual property. Museums, galleries, historic buildings) and its popular culture (ex. Creative industries and evolving arts and cultural policy. Computer-mediated communication: use of computers to exchange messages as with email, forums, blogs, wikis, and instant messaging (cid:858)ble(cid:374)ded ide(cid:374)tity(cid:859):

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