ENG100H1 Study Guide - Final Guide: Western National, Voyeurism, Road Movie

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Published on 10 Apr 2013
film stock unexposed film consisting of a flexible backing or base and a light-sensitive emulsion
video electronic medium that captures, records, stores, displays, and transmits moving images
persistence of vision the eye’s retention of a visual imprint for approximately one-fifth to one-twentieth of a second after the
object has disappeared; as a result, the continuous projection of a series of still images at a rate of 16 or more frames per second will
give the illusion of movement
frame rate frequency (rate) at which an imaging device produces unique consecutive images called frames
color timing process of altering and enhancing the color of a motion picture, video image, or still image either electronically,
photo-chemically or digitally
filters transparent sheets of glass or gels placed in front of the lens to create various effects
image processing any form of signal processing for which the input is an image and the output is either an image or a set of
characteristics or parameters related to the image
film speed (speed of motion) the rate at which moving images are recorded and later projected, standardized for 35mm sound film
at 24 frames per second (fps); also, a measure of film stock’s sensitivity to light
jump cuts an edit that interrupts a particular action and intentionally or unintentionally creates discontinuities in the spatial or
temporal development of shots
elliptical editing makes screen time shorter than story time by cutting out unnecessary actions; condenses time by inferring total
actions we only see in part
cross-cutting (or parallel editing) an editing technique that cuts back and forth between actions in separate spaces, often implying
hand-held camera a lightweight camera (such as the 16mm Arriflex) that can be carried by the operator rather than mounted on a
tripod; such cameras, widely used during WWII, allowed cinematography to become more mobile and fostered the advent of on-
location shooting
steadicam a camera stabilization system introduced in 1976 that allows a camera operator to film a continuous and steady shot
without losing the freedom of movement afforded by the handheld camera
motion control a technique used in still and motion photography that enables precise control of, and optionally also allows
repetition of, camera movements
zoom lens a lens with variable focal length
experimental film films that explore film form and subject matters in new and unconventional ways, ranging from abstract image
and sound patterns to dreamlike worlds
imaginative practices metaphoric forms link different objects, images, events, or individuals in order to produce a new perception,
emotion, or idea
animation a process that traditionally refers to moving images drawn or painted on individual cels or to manipulated three-
dimensional objects, which are then photographed onto single frames of film; animation now encompasses digital imaging
cel animation traditional animation techniques that uses a series of drawings on pieces of celluloid
stop-motion animation used to describe animation created by physically manipulating real-world objects and photographing them
one frame of film at a time to create the illusion of movement
claymation a process that uses stop-motion photography with clay figures to create the illusion of movement
computer animation (2D and 3D) process used for generating animated images by using computer graphics
cut-out animation uses cut out pieces of paper or material
CGI (computer-generated imagery) still or animated images created through digital computer technology; first introduced in the
1970s, CGI was used to create feature-length films by the mid-1990s and is widely used for visual effects
motion capture process of recording the movement of objects or people
modes of production the way in which movies are produced
studio system the industrial practices of the large production (and, until 1948, distribution) companies responsible for the kinds
and quality of movies made in Hollywood or other film industries; during the Hollywood studio era extending from the late 1920s to
the 1950s, the five major studies were MGM, Paramount, RKO, Twentieth Century Fox, and Warner Bros
independent cinema a term used to describe films made outside the traditional studio system or made by independent producers
documentary a non-fiction film that presents real objects, people, and events
distribution the means through which movies are delivered to theatres, video stores, television and Internet networks, and other
venues that make them available to consumers, or to educational and cultural institutions
wide release the premiere of a movie at many locations simultaneously, sometimes on as many as 1 500 to 2 000 screens
limited release the practice of initially distributing a film only to major cities and expanding distribution according to its success
or failure
exhibition the part of the film industry that shows films to a paying public, usually in movie theatres
promotion the aspect of the movie industry through which audiences are exposed to and encouraged to see a particular film;
promotion includes advertisements, trailers, publicity appearances, and product tie-ins
extra-textual materials all of the things that create the memories related to a film
production code the set of industrial moral censorship guidelines that governed the production of most US motion pictures
released by major studios from 1930 to 1968
star system employing one or more well-known actors (stars) whose appearance in movies builds on audience expectations and
promotes the movie; in a studio system or a national film industry, the star system will often have a specific economic organization
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