Media, Information and Technoculture 2500A/B Study Guide - Final Guide: Nanorobotics, Cybernetics, Flyball

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MIT STUDY NOTES
Issues with Digital Property Nov 2
1. The Commons (property that belongs to everyone)
a. Open Commons: no single person has exclusive control (sea, sky). We have regulations and
agreements.
b. Limited Commons: degrees of regulation (ex. Freeway/highway)
2. Capitalism, Enclosure and Property
a. Enclosure: accumulation by dispossessions
i. Colonization:
- destruction of natural economy
- confiscation of land
- creation of export-only economy
- ex. Potosi, Brazil mine, over 8,000,000 people died to extract the
materials that they mine
- powerlessness was created to enable capitalism
- majority world finances industrial revolution for minority north
ii. England in 17th Century
- Labour pool created by eviction
- Tied to industrial rev, carried out by parliament
- Raise taxes, drive farmers off land and into mines
- Ex. Common property VS enclosure
b. Capitalist Property
i. Features - Production of goods by private companies for profit
- Competition within scarcity
- Ex. Clip from Glen Gary, Glen Ross
- People put up with bad workplace to pay bills
- Innovation: always trying to innovate, exciting, but is also a THREAT
- Ex. Ford and mass production
- Not enough willing labour force
- Software isn’t scarce ex. Inception
ii. The Blob is a metaphor for capitalism, everything is absorbed to feed this machine,
absorbed for and by profit
iii. Property and digital property rights culture (expression) is MADE into property.
Innovation threat.
iv. Major Changes:
- Opt-in is now OUT (automatic protection of property, regulates all works
now)
- Regulation of use
- Digital = copyable
- Threatens idea of private property, from originator server browser.
- Email makes copies, mp3s are copies, streaming we have to
REGULATE the way we USE
3. Digital Tech and Enclosure
a. Legal Means
i. E.U.L.A end of user licensing agreement
ii. T.O.S Terms of service
- Both are a means of social control and limit the ways people use a product
- Ex. iTunes nuclear missiles
- Regulation of communication
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iii. D.R.M digital rights management (technocratic approach)
iv. It’s not about copy control, but control of USE
- Can’t modify software if code is compiled
- Source code is key for free software
4. Culture is Remix
a. Ex. Sarcarm (say something in a different way)
b. You can only copyright the FORM that an idea takes
c. Language becomes property
- Ex. William burroughs and the cut-up method
- Playing with images, laws regulating our communication
5. Culture is Fluid, Copywrong and DRM are not (they are standardized, technocratic and automated)
6. Crowd Sourcing: youtube, Wikipedia, blogging
7. New profit centres
8. Free software and Copyleft
a. Ex. Firefox
b. Freedom to run, copy, distribute, etc.
Medium, Interface, and Meta-Medium Nov 9
1. Alan Kay
a. Father of graphical user interface software (GUI)
b. 1972 Dyna Book Proposal (interactive screen)
c. Xerox Documents with words and pictures.
2. Medium is the message
a. McLuhan “Medium is the Massage” 1967
i. White and Black image = we tends to focus on one thing only
ii. Figure = focus, ground = ignore. Figure seems to have a structure. The figure is the
technology, ground is side effects.
3. Medium is the massage. - We don’t notice the message
- You have to gorget about other details
- We are massaged by the tech. The message exists within the medium
- Only when we go without do we realize
- These tech are OURSELVES but enhanced
a. Acoustic Communication
i. Boundless
ii. Ear = all-involved (brain is responding, even when asleep)
iii. speech
b. Writing Communication
i. Fragmented/detached
c. Type/Print i. Mass-produced, industrialization of language and communication
ii. Can’t change this, can’t evolve/alter
iii. Standardization, Centralization
iv. These rearrange the existing ratio
d. Electronic (TV for McLuhan)
i. We are back to acoustic info continuously pours upon us, hard to focus through
chaos, this new medium enables a lot of unacceptable behavior (ex. Chat Roulette)
4. Media Avoidance
a. We incorporate and extend technology into our life.
5. What is an interface? point contact between systems
a. Software Interface
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