PSYC 3550 Study Guide - Final Guide: Cerebral Cortex, Glutamatergic, Retrospective Memory
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- Subjective feeling in the moment
- No object directedness
- In meta analysis conducted by Baas et al, it was concluded that high levels of creativity
was linked to having a positive, activating and promotion focused mood state such as
being elated or upbeat.
- Valence/Hedonic Tones, Activation and Regulatory Focus.
- Negative, approach and promotion focused mood state that sparks associative behaviour.
Can lead to creativity however this was only tested in lab settings and is not sure how it
will be in real life.
Distant Future Temporal Perspective:
- Creativity benefits from abstract thinking, and distant temporal perspective promotes
abstract ideas. Therefore it could also promote creativity.
- Proven in different types of creative tasks such as insight and visual and verbal tasks.
- Worked with different manipulations as well such as imagining life a year from now vs a
day from now
- Influenced quality of creativity not only the quantity
- In order to promote creativity its better to imagine your task a year from now.
- The greater temporal distance the more abstract and decontextualized features that
convey the essence of the event
- Distant time perspective enhances creativity more than closer time perspectives.
- Glutamatergic neurons located in all layers except layer I
- Most abundant cortical neuron
- Dendritic spines are main post synaptic target of excitatory synapses in the cerebral
- Considered the principal building block for the cerebral cortex
- Humans have bigger and longer dendritic spines, than other species.
- Important implications for info processing and thus potentially creativity.
Flow: experience of working at full capacity, with intense engagement and effortless action.
9 components to flow
- Challenge skill behaviour
- Merging of action and awareness
- Unambiguous feedback from task
- High degree of concentration
- Paradox of control
- Loss of self-consciousness
- Clarity of goals
- Transformation of time
- Autotelic experience (self-goals)
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