ARH309H1 Chapter : Ethics Wk10 Rdg Notes

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2 May 2012
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Arh309 ethics reading notes mar. 19: watrall digital pharaoh: archaeology, public education, and interactive entertainment. Archaeologists are ignorant, in general, of the effects that interactive entertainment has on the public"s perception of archaeology and the human past. Impact that computer games have on the public"s perception of archaeology, archaeologists, and the human past. Public archaeologists as change agents" in the interactive entertainment industry to ensure ethical and moral representation of the archaeological discipline as well as past/present human culture. Of particular interest to anthropologists and archaeologists are the titles that employ past/present human culture as the basis for their games. Video games like tomb raider promotes a fantastical and unethical approach to archaeology archaeologists are aware of this but not of its popularity (. 5 mill in sales, 1998) With the growing inclusion of archaeological elements in the interactive entertainment industry, archaeologists should become change agents, dedicated to ensuring the ethical treatment of both past/present human culture.

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