Psychology 3723F/G Chapter Notes - Chapter 7: Antireligion, Self-Perception Theory, Political Philosophy

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Behavioural exploration: regan & russell fazio (1977): asked ps to learn 5 new puzzles. C1: spend 20 mins playing w puzzles. C2: read a sheet containing information about the puzzles. Then ps indicated their attitudes toward the puzzles. Results: ps who formed their attitudes by direct experience reported attitudes that were good predictors of the actual amount of time they played with the puzzles as compared to. Ps who formed attitudes based on written attitudes reported attitudes that were weak predictors. Fazio, eiser & shook (2004): developed video game called beanfest - ps told to explore a map containing good beans which give energy and bad beans which take energy away. Each move along the map costs energy and player dies when energy reaches 0. Ps must learn to like & visit areas w good beans while avoiding places w bad beans. Results: ps learned about which beans were bad better than which ones were good.

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