PSYC 4020 Chapter Notes - Chapter 7: Cooperative Game Theory, Prosocial Behavior, Longitudinal Study
Document Summary
Chapter 7; applied social psychology to the media. How does media violence affect us: level violence has stayed steady for decades, two thirds of all children shows contain violence. Some negative; frusteration: social, goal attainment; working toward specific goal, cooperation and involvement, 230 experimental studies has shown that playing violent videogames result in an increase in aggressive behavior, example; giving shock. Aggressive behavior is overdetermined ( it has multiple causes) Imitation of violence: bobo doll experiment by bandura, when children watch aggression they will repeat behavior if the aggression was rewarded, the performing of a behavior because one observes it being rewarded is called. Vicarious learning: vicarious learning is the foundation of bandura"s social cognitive theory. Bandura explains that much of what we learn is learned vicourously through the media. Is the behavior rewarded for the model: 2. Viewer perceiving the violent behavior as justified: ex; violent behavior that is for self-defence, 3.